State enterprises
The doors of state-owned enterprises will swing wide open to a clone of any status, for some of them also have jobs for Rogues. The main opportunity that public enterprises provide is the opportunity to gain a large amount of experience in a short amount of time. Employees who have accumulated a decent amount of specialized knowledge can also expect to receive good bonuses, in addition to the permanent salary.
The main difference between public and private enterprises is that by working hard, you can confidently move up the career ladder, rising from the position of a simple worker, to the manager.
General rules of employment
Most state enterprises have their own - special conditions of employment for available positions, but there are also general rules for working for them. Read more
Chancery
A position in the Chancery is not available to everyone: only a Philistine, or a clone of a higher status who is willing to contribute gold coins, resources, and characteristics, can count on such a prestigious position. Read more
University
Any Craftsman who has accumulated a sufficient amount of the Prudence trait can begin the gradual promotion of the University. However, we should not forget that very often career growth accompanies the growth of social status. Read more
General staff
Not every clone will be able to cross the threshold of the General Staff: only warriors who have been through enough battles and participated in training to improve their combat skills and achieve military ranks will be welcomed here. Read more
War academy
This is where future great warriors are nurtured. Ordinary citizens who have decided to devote themselves to the military and are not afraid of the long and difficult path of career can safely cross the threshold of the Military Department. Read more
Shipyard
Labor in the shipyard is impossible without tools, because the bare hands do not build a ship or fix it. New workers are always welcome here: whether you are a Craftsman or even an Emperor, there is a suitable job for everyone. Read more
Port
In Porto there is work for everyone, and even a tool, sometimes you do not need - somewhere it is enough to have a dexterous skillful hands and be agile. Only the Rogues are not very trustworthy here. Read more
Trade guild
To start a career in the Trade Guild can clones with no special knowledge - the Bourgeois and above, but experienced stock traders will receive more gold. Read more
Fair
The doors of the Fair are open to those who already understand something about the Trade, and therefore will need Knowledge of the Trade for employment. Read more
Transportation company
Transportation is a responsible business. If you are already a Craftsman or even higher, and have the necessary tools to work here, you can safely count on getting a job. Read more
Hospital
Without Knowledge of Medicine, whether you are a Craftsman or a Count himself, you cannot get a job in the Hospital. Read more
Alchemical lab
Education is everything! Here, even the position of a lab technician is accepted only with the status of a Philistine. Read more
Cutting factory
Any Peasant educated as a goldsmith can get a job at the Cutter's Factory. Read more
Jewelry workshop
If a Peasant who is educated as a jeweler desires, he may well combine his work here with work in the Factory of Cutting: or he may choose one of the two productions. Read more
Flour-grinding mill
With the right tools, the Farmer can safely cross the threshold of the Flour Mill. There are jobs for higher statuses here as well, but the Vagrants are also treated loyally here, giving them the opportunity to gain such valuable experience, which may be useful to them in the future. Read more
Meat factory
At the Meat Factory there are both temporary positions - performing tasks - and permanent positions. Jobs are available to clones of all social statuses, as long as they have a sufficient level of Butcher Knowledge to start working. Read more
Sawmill
Artisans here felling wood, receiving experience and gold for this work. The wanderers, on the other hand, will have to settle for the opportunity to gain experience. Read more
Quarry
Like the Sawmill, everyone who wants to work here gets gold and experience, and some get only experience for their work. Read more
Iron mine
Clones of all social statuses can get a job at the mine. Vagabonds, as payment will receive experience, and Craftsmen and above - experience, permanent salary and bonus. Read more
Smithy workshop
Craftsmen and above without any experience, but with at least a minimum of Steelmaking knowledge, can work in the Metal Shop. Read more
Flophouse
The main purpose of the Shelter is to help the Tramps. Employment is available to Peasants who have a Paramedic Education and are willing to make a contribution in gold coins, resources, and characteristics. Read more