Accommodation in the house
Living in a house is not a prerequisite for a clone's existence. But if you have a place of residence, additional opportunities open up before the clone. Below you can read about the main ones.
If a clone wants to take a job at any of the private enterprises in the settlement, he must necessarily live in a house located in the same settlement. Jobs in these enterprises are available to clones of Craftsman status and above. It cannot be combined with work at state enterprises, but the working conditions and pay may be more favorable.
While living in the house, the clone will be able to regenerate a certain amount of stamina daily, which is measured as a percentage of the "daily stamina consumption rate". How much stamina is recovered depends directly on the level of the house. Each level gives +1% of the daily rate. Thus, a clone can recover daily from 1% of the daily norm (when living in a level 1 house) and up to 50% of the daily norm (when living in a Castle).
If the house in which the clone lives is in a principality in which a Level VI Hospital is built, an additional 5% of the daily stamina consumption rate will be restored. A hospital of the required level is guaranteed to be available in principalities that have passed into the Megalithic Age (this information can be obtained from the Registry of Principalities).
Living in a house (owned or rented) also allows you to practice the Intent characteristic in the Refectory.
If the clone works as a builder (on the construction of long-term objects - princely enterprises, palaces, wonders, great buildings, etc.), then if he has a residence, he will be able to reduce the consumption of endurance when working on these construction sites.
The normal stamina consumption (without residence) at such construction sites is 1.5 stamina units per day. If the clone lives in a house located in the same principality as the object being built (or in the case of building within a settlement, in a house located in the same settlement), then the stamina consumption is reduced and is 1 unit per day.
There are two special cases of construction:
- When building a Principality, the clone will always spend 1 unit of stamina per day, even without a place to live (since you cannot live in a Principality that has not been built yet).
- When repairing the Protective Wall, the clone will always consume 5 units of stamina per day. In this case, he must necessarily reside in a house in the territory of the principality. Clones who are not residents of the Principality cannot get jobs to repair the wall.