Infrastructure construction
Majestic buildings
Great buildings

Great buildings

In the Land of Clones there are 3 great buildings, which can be built gradually, by levels, or at once the maximum level, if you have the necessary resources - the Carved Tower, the Amphitheatre and the Statue of the Warrior.

These structures can be built:

When calculating the evaluation of a clone's property and the evaluation of a player's account, the value of the evaluation of the completed building is taken into account with an increased coefficient of 1.5. The estimate of level 5 construction is always calculated according to the cost of "gradual" construction.

Building great buildings

Each building has 5 levels of development. The prince can build a building gradually developing it - level by level. Or he can immediately build a level 5 building, getting a discount on construction. The cost of construction is listed below:

Gradual construction

Carved Tower

Carved Tower

You will need 40000 units of Treated Wood and 1330 units of Cement to build level 1, and to upgrade each level thereafter.

Amphitheater

Amphitheater

To build level 1, and to increase each level thereafter, you will need 40000 units of Worked Stone and 1330 units of Cement.

Warrior statue

Warrior statue

To build level 1, and to increase each level thereafter, you will need 6,000 units of Processed Iron and 1,330 units of Cement.

One-stage construction

Table. The cost of building great buildings of level 5.

BuildingResourceQuantity
Carved TowerProcessed wood Processed wood200 000
AmphitheaterProcessed stone Processed stone200 000
StatueProcessed iron Processed iron30 000

One builder consumes 3 units of each type of material when building the Carved Tower and the Amphitheater, and 1 unit of resource when building the Statue.

Facility repair

These structures do not require periodic repairs.

Additional bonuses

Effect of Great Buildings on Resource Recycling

Great buildings give a discount on the processing of the corresponding primary raw materials into secondary raw materials in the principality or processing factories in the settlement (depending on where it is built), as well as a discount on the cost (in gold coins) of processing the corresponding secondary raw materials into tertiary ones at the Processing Plant.

Depending on the level, the size of the discount varies. Each level of great construction gives us a discount:

  • 1% discount on recycling into secondary products. Read more
  • 10% discount on tertiary production (from the cost of gold coins). Read more

Suppose, for example, with a base processing rate of 1, after building a level 5 wooden structure, the owner of the structure will spend 0.95 wood to get 1 processed wood and get a discount of 50% of the gold component in the production of wooden tertiary products.

Influence of Great Buildings on Dragons

Having Great Buildings is important for dragon owners. Read more

If a dragon was born in a principality surrounded by great constructions developed up to level 5 (including those built in a settlement within the principality), each of these constructions affects its characteristics as follows:

  • Amphitheater: strength +10%;
  • Statue of the Warrior: Fury +10%;
  • Carved Tower: flair +10%.

These coefficients apply to the animal throughout its life, even if the dragon has moved to another principality. The dragons are affected by no more than 4 buildings of the same type (4 amphitheaters, 4 statues, 4 carved towers).

If a dragon resides in the amber caves of the principality surrounded by Great Buildings developed up to level 5 (including those built in a settlement within the principality), each of these structures affects its characteristics as follows:

  • Amphitheater: strength +10%;
  • Statue of the Warrior: Fury +10%;
  • Carved Tower: flair +10%.

These coefficients apply to an animal during the period when it resides near specified structures (and only in amber caves). The dragons are affected by no more than 4 buildings of the same type (4 amphitheaters, 4 statues, 4 carved towers).

The same coefficients add up. For example, if a dragon was born in a princedom with a carved tower and lives in the amber caves of the same princedom, its flair index will be 120%.

Influence of the Great Buildings on Military Affairs

The presence in the principality of the Great Building "Warrior Statue" level 5 gives an additional bonus when conducting combat operations a squadron of the principality: if in the principality is functioning (built and repaired) training arena of any level, in the presence of a completed Statue of Warrior (5 level) squad recognizes dummy enemy troops with a probability of 100%.

Each of the three great constructions of the Principality gives an additional bonus to the number of training places in the arena: +100 places for each level of construction (maximum +500 clones).