Duels between feuding clones are officially allowed on Clone Earth. You can challenge any clone to a fight, but not from your own game account. In addition, you can be challenged to a fight, you can refuse or agree. If a reply (consent or refusal) to the challenge is not received within 24 hours, it will be considered a refusal of the duel.
The cost of participation in the duel of a minimum of 0.1 gold from each of the participants. 20% of the cost of participation is a state tax, and the rest is taken by the winner of the battle.
A clone can have an unlimited number of duels per day. But, having challenged one clone to a duel, it is necessary to obtain the opponent's refusal or consent before a new duel can be scheduled. The number of simultaneous duel challenges received is unlimited.
When participating in a duel, a clone does not need to resign from a guard or squad, nor does he need to leave the ranks of a gang, bandit army or cache raider squad.
Each clone has the ability to view the history of all duels that have taken place in the current day. To do this, the clone will spend 3 stamina units. Perhaps you can write a sumptuous essay about the daring duelists for the Clone Earth newspaper. If your article is published, you will receive an honorarium.
The duelists use their own weapons, whichever they wish. A clone can take a duel with him:
- Protective leather clothing.
- Unloading vest.
- Cold weapons.
- Firearms (+ salt ammunition).
- Magic artifacts.
- Jewelry Accessories.
Duelling fights are conducted according to the standard rules of combat between a bandit and a guard. Characteristics of opponents can be any, there are no restrictions.
A hungry clone cannot fight; if his stamina is below 0, he does not participate in the duel.
Duelists do not receive knowledge of military affairs for participating in a duel.
Before each battle a clone may consume kvass according to the usual rules.
Black pearls are not awarded for winning a duel.