Game character
Social statuses
Social statuses

Social statuses

There are eight social statuses in the clone world. As you move to higher statuses, more and more opportunities open up for your clones.

Each player begins his life's journey as a vagabond.

General Features

Here you can read more about the general features of Clone Age game statuses. Read more

Subsidy for young clones

Clones of any social status receive a special subsidy from the state. The subsidy is paid for a certain number of days, depending on social status. Read more

Tramp

Tramp

This is an introductory status, which will help you understand a little bit of the basics of the game, get a mentor and get to know the community. Read more

Craftsman

Craftsman

You are out of the robe of a vagabond, congratulations! The first step on the path to becoming your own empire is passed… Now the possibilities are much greater. Read more

Peasant

Peasant

You have made a giant step forward, overtaking in development 70% of the entire population of the virtual state! Now you belong to the social stratum "Peasant. What can the peasants do? Read more

Philistine

Philistine

You're already a burgher, great! Just imagine, only a little over 3.5% of the entire population of Clone Earth has earned the social status of "Philistine. Let us delve into the possibilities of this estate. Read more

Merchant

Merchant

Merchant! Just imagine, just over 0.2% of the entire population of Clone Earth is merchantry. New possibilities and horizons open up before you. Read more

Baron

Baron

To become a baron you must make a generous contribution to the state. The barony ranks in the clone world number only a few hundred souls! Read more

Count

Count

A baron who has made a charitable contribution to the state can attain count status. This is practically the pinnacle of development in the land of clones! Read more

Emperor

Emperor

Emperor is the highest rank on Clone Earth. The emperor is universally respected. But to achieve this majestic status, many conditions must be met. Read more