Dragon Characteristics

Architectural Wonders and Great Buildings, as well as the Aqueduct, are objects of power for the dragon. Therefore, they can have a favorable effect on the birth of a dragon and subsequently on its development and growth.

When a dragon is born, in its characteristics there are marks about the number of architectural Wonders, Megalithic and Great Buildings of the empire or principality where it was born and which influenced it at its birth. Read more Since the miracle of the Great Spike can be built in the settlements of the principalities - they also go to the characteristics. It does not matter in which settlement of the principality your castle with the dragon's cave is located. All Great Buildings and Wonders of the Duchy, including those built in all settlements of the Duchy - will affect the characteristics of the dragon.

The main characteristics of dragons are:

  • Intent (enhancer of all dragon's characteristics).
  • Strength (combat characteristic).
  • Rage (combat characteristic).
  • Flair (the ability to find gold).

Initially, all dragon stats are equal to 100. If a dragon was born in a principality surrounded by Wonders, megalithic structures and Great Structures, each of these structures affects its characteristics as follows. Great buildings must be at least level 5:

  • Miracle (Great Colossus, Giant Sunflower or Queen of the Night) - intention +5;
  • Aqueduct - intention +5.
  • Amphitheater - power +10.
  • Statue of the Warrior - Fury +10.
  • Carved Tower - flair +10.

These coefficients apply to the animal throughout its life. The dragons are affected by no more than 4 buildings of the same type (4 amphitheaters, 4 statues, 4 carved towers).

If a dragon resides in the amber caves of the principality, surrounded by Wonders and Great Buildings (buildings of level 5 or higher are considered), each of these buildings affects its characteristics as follows:

  • Miracle (Great Colossus, Giant Sunflower or Queen of the Night) - intention +5%.
  • Aqueduct - intention +5.
  • Amphitheater - power +10.
  • Statue of the Warrior - Fury +10.
  • Carved Tower - flair +10.

These coefficients apply to an animal during the period when it resides near specified structures and only in amber caves. The dragons are affected by no more than 4 buildings of the same type (4 amphitheaters, 4 statues, 4 carved towers).

Warning. Broken Wonders and Great Buildings have no effect on dragons that live in their surroundings.

The same coefficients add up. For example, if a dragon was born in a principality with two Wonders and resides in the amber caves of the same principality, its Intent score will be 120%.

The higher the characteristic value, the stronger the dragon's abilities. For example, the higher the "Feeling" value, the more likely the lizard will be able to find a larger stash of gold.